Category Archives: Programming

Where I turn caffeine into code

Unity 5.1.0f3, Ubuntu 16.10, libgpg-error.so.0

Error message: /opt/Unity/Editor/Data/Tools/libgpg-error.so.0: no version information available (required by /lib/x86_64-linux-gnu/libgcrypt.so.20) The fix (for me at least): sudo rm /opt/Unity/Editor/Data/Tools/libgpg-error.so.0 sudo ln -s /lib/x86_64-linux-gnu/libgpg-error.so.0 /opt/Unity/Editor/Data/Tools/libgpg-error.so.0

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Android Studio, Ubuntu and IBus prior to 1.5.11

Android Studio OS: Ubuntu 15.10 64 bit Java: Oracle JDK 8 Problem: IBus prior to 1.5.11 may cause input problem. See IDEA-78860 for details.

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Grab all your facebook friends profile picture

With this python script you can download all your facebook friends profile picture for later abuse: #!/usr/bin/env python import urllib2 import facebook #https://developers.facebook.com,Tools->Graph API Explorer token=”YOUR_TOKEN_HERE” FACEBOOK_APP_ID = “YOUR_APP_ID_HERE” FACEBOOK_APP_SECRET = “YOUR_APP_SECRET_HERE” graph = facebook.GraphAPI(token) profile = graph.get_object(“me”) friends = … Continue reading

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Castle Master, the remake

Or at least an attempt at it. Using Blender Game Engine.       Something weird happened with the sound during recording, but I’m using the original, wonderfully eerie, Castle Master tune. Also, the graphics is, for the most part, … Continue reading

Posted in Amiga, Linux, Programming | 2 Comments

Learning to Love

High hopes to learn Lua scripting and Love. “Flight of the McGruder” tests sprites and particle systems.  

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